FUN AND GAMES 2008
Fun and Games 2008 is a single-track conference that is aimed at bringing together researchers, designers and developers interested in applications of novel technologies in the areas of games and entertainment. It will provide a venue for sharing experiences and findings regarding innovations, design work, as well as theoretical and empirical investigations relating to the experience and the impact of related applications.
Fun n' Games 2008 is the second event of the Fun and Games series, following the success of Fun 'n Games 2006 in June 2006 at Preston, UK.
The proceedings of Fun n' Games 2008 are available by Springer as LNCS 5294 is now available online. You can find information about the volume http://www.springeronline.com/978-3-540-88321-0 or access the online version at http://www.springerlink.com/content/978-3-540-88321-0/
TOPICS
Relevant areas of inquiry include (but are not limited to):
- Advanced Game Concepts
- Game Design Methods, Principles and Processes
- Social Games
- Games for Children
- Games for the Elderly
- Evaluating Games
- Measuring Fun
- Serious Games
- Mobile Entertainment
- Pervasive Games
- Tangible Interaction in Entertainment Applications
- Game Design Methodology
- Understanding the Game Experience
- Persuasive Aspects of Games
- Entertainment Beyond Gaming
- Affective Computing Applications for Fun and Games
- Novel Media Applications
- Robots for Fun and Games
- Social aspects of Fun and Games
- Game Design Principles
- Games and Rehabilitation Technology
- Multimodality interaction and games
- Smart Toys and Playgrounds
- Fun and Games for People with Special Needs



